HandmadeCon 2015 - Pat Wyatt
What it is
Pat Wyatt, a veteran game programmer who worked at Blizzard and ArenaNet, speaks at HandmadeCon 2015 in a conversation with Casey Muratori. He discusses network code and architecture in games he worked on, including mistakes on Diablo and the success of Guild Wars.
Why Hacker News recommends it
HN points to it as a first-hand account of game netcode and engineering lessons from a Blizzard and Guild Wars developer.
- 2 people recommended it
- 2 different months
- 0 strong recommendations
- first 2016, last 2023
What HN commenters said
“good interview with him talking about screwing up Diablo and doing a good job on Guild Wars”
Interview about Diablo mistakes and Guild Wars success.
gameswithgo, 2018-06 · Recommendation · in “Diablo devolved – magic behind the 1996 computer game”
“Patrick Wyatt interviewed by Casey Muratori at HandmadeCon”
Interview with a Blizzard netcode developer.
andai, 2023-10 · Recommendation · in “MMO Architecture: clients, sockets, threads and connection-oriented servers”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: netcode, game development, blizzard, diablo, guild wars, handmadecon
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