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Tomorrow Corporation Tech Demo

retrogameinternals · demo · Watch on YouTube

What it is

Allan Blomquist demonstrates the internal programming and debugging tools Tomorrow Corporation uses to make games, including live modification of a running game and time-travel debugging.

Why Hacker News recommends it

Held up in debugger and tooling threads as an amazing ideal of a tight feedback loop and what debugging could be.

  • 5 people recommended it
  • 4 different months
  • 3 strong recommendations
  • first 2023, last 2026

What HN commenters said

  1. “this demo has got to be the closest thing to the perfect debugger I've ever seen”

    Closest thing to a perfect debugger

    _gabe_, 2023-03 · Strong recommendation · in “What a good debugger can do”

  2. “Allan Blomquist's tooling demo they mention is incredible, go watch it”

    Tooling demo showing tight developer feedback loop

    modernerd, 2024-04 · Strong recommendation · in “Leaving Rust gamedev after 3 years”

  3. “this demo represents an amazing ideal of what debugging could be”

    Ideal of what debugging could be

    superdisk, 2026-01 · Strong recommendation · in “DDD was a great debugger – what would a modern equivalent look like today?”

  4. “Check out this wild video[1] of someone modifying and debugging a game in real time.”

    Live modification and debugging of a game

    Yoofie, 2023-03 · Recommendation · in “What a good debugger can do”

  5. “Very impressive, worth a watch.”

    Demo of time-travel debugging

    MikeSchurman, 2024-05 · Recommendation · in “GTFL – A Graphical Terminal for Common Lisp”

Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.

Topics: time-travel debugging, hot reload, game development, tooling, live coding

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