Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0
What it is
A demo of a raycasting 3D engine built entirely from in-game mechanisms in vanilla Factorio 0.17. It renders simple 3D scenes, producing a new frame every 45 game ticks, with the video sped up to compensate for low UPS.
Why Hacker News recommends it
HN points to it as a showpiece of what Factorio's circuit network can compute, alongside other absurd in-game computing feats.
- 1 people recommended it
- 1 different months
- 0 strong recommendations
- first 2019, last 2021
What HN commenters said
“Check it out here -”
Ray-tracing engine built inside the game Factorio.
aphextim, 2019-05 · Recommendation · in “Ray-Strips: A Compact Mesh Representation for Interactive Ray Tracing (2007) [pdf]”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: factorio, raycasting, 3d rendering, circuit networks, game hacks
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