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Infinite Mario AI - Long Level

Robin Baumgarten · demo · Watch on YouTube

What it is

A bot built by Robin Baumgarten plays Infinite Mario using A* path-finding, shown as a red planned path that updates as new obstacles appear. It won the Mario AI competitions and uses only on-screen information.

Why Hacker News recommends it

HN points to it as a vivid demo that plain A* search can beat fancier machine-learning approaches in game AI.

  • 3 people recommended it
  • 3 different months
  • 0 strong recommendations
  • first 2009, last 2012

What HN commenters said

  1. “If you are impressed with this one follow the link in the video to here”

    Impressive Mario AI bot demo

    Radix, 2009-08 · Recommendation · in “Mario AI competition might have a strong contender”

  2. “cool to watch, as they display its trajectory calculations.”

    Winning A* bot displaying trajectory calculations

    feral, 2010-11 · Recommendation · in “Using genetic algorithms to train a Mario AI”

  3. “It's pretty interesting, a lot of people wrote/are writing high falutin' machine learning algorithms”

    Winning entry shows A* beating machine learning approaches

    JonnieCache, 2011-07 · Recommendation · in “Infinite Mario in HTML5”

Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.

Topics: a-star, mario ai, game ai, path planning, competition

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