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DOOM: Behind the Music

GDC Festival of Gaming · talk · Watch on YouTube

What it is

Mick Gordon's GDC 2017 session on composing the Doom (2016) soundtrack. He details his compositional process, production techniques and the experimental instrument and synth design behind the music.

Why Hacker News recommends it

HN raves about it as one of the best conference talks, showing a master's creative process and sound design.

  • 4 people recommended it
  • 5 different months
  • 3 strong recommendations
  • first 2017, last 2023

What HN commenters said

  1. “did a great presentation on the instrument design for the Doom 2016 soundtrack”

    Mick Gordon on instrument design for the Doom 2016 soundtrack.

    pault, 2017-11 · Strong recommendation · in “Audio Design Deep Dive: Scoring Wolfenstein II with the Baschet sonic sculptures”

  2. “His talk at GDC where he goes into some of the process of creating the soundtrack is fantastic”

    Mick Gordon explains his soundtrack creation process creatively.

    agentwiggles, 2022-11 · Strong recommendation · in “My full statement regarding DOOM Eternal”

  3. “One of my favorite conference talks ever”

    Master of his craft explains experimental sound creation for Doom.

    epiccoleman, 2023-05 · Strong recommendation · in “Show HN: I've built a spectrogram analyzer web app”

  4. “the GDC talk by the sound designer of doom”

    Doom sound designer shows how synths and effects built the sounds.

    acomjean, 2020-05 · Recommendation · in “Learn sound theory with an acclaimed synth company”

Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.

Topics: doom, mick gordon, sound design, synthesizers, gdc

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