GDC 2010: Sid Meier Keynote - "Everything You Know is Wrong"
What it is
Sid Meier's GDC 2010 keynote on how players perceive probability in games, including how Civilization's odds were adjusted because players misjudged them.
Why Hacker News recommends it
HN points to it as the best talk on how people misunderstand probabilities and how designers handle that.
- 2 people recommended it
- 3 different months
- 1 strong recommendations
- first 2014, last 2019
What HN commenters said
“Sid Meier (Civilization) gave a great GDC keynote in 2010”
Great keynote on conveying that low-probability events still happen.
corysama, 2017-01 · Strong recommendation · in “How Designers Engineer Luck into Video Games”
“Here is a link to the actual GDC talk by Sid with the content about probability”
Sid Meier on how players perceive odds in games.
jcrites, 2018-07 · Recommendation · in “If You Say Something Is “Likely,” How Likely Do People Think It Is?”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: sid meier, gdc, probability, civilization, player psychology
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